ABOUT THE GAME / ORIENTATION
A game about
how we listen.
The Resonants is a 90–100-minute collaborative story game for two to five
players and a facilitator. Players become speculative listening professionals invited
to ListenCon 2035, where communication with animals, objects, and the natural world
has become ordinary—but maintaining meaningful attention has become difficult.
Working in character, the group creates an “Echo Frame”: guidance for The Pause,
an annual day devoted to intentional listening.
The game moves through timed creative prompts involving sound, song, images, and
dissonance. Character perspectives, artifacts, limits, and safety tools shape each
contribution to the shared frame. It ends with a question imagined by an eight-year-old
in 2035, followed by an out-of-character debrief about what challenged the group, what
will continue to echo, and what might be remixed for another setting.
WHY THIS GAME?
When communication is abundant, attention becomes a practice.
The fiction creates enough distance to examine how we listen now—and enough freedom to imagine how listening could change.
- Players
- 2–5 plus one facilitator
- Duration
- 90–100 minutes
- Goal
- Build one shared Echo Frame
- Win condition
- There isn’t one—meaning is made together